A philosopher who designs video games and a game designer who is passionate about philosophy (and sometimes neither of those two things), he teaches at the University of Malta and he is visiting professor at LCAD (Laguna Beach, California). He studies the virtual worlds of video games as tools for meditation of thought, or rather as artificial and interactive environments in which philosophical notions, world visions and thought experiments can be explored, manipulated and objectively communicated. Among his best-known works are the videogames Tony Tough and the Night of Roasted Moths (1997), The Horrendous Parade (2012) and the books: Virtual Worlds as Philosophical Tools: How to Philosophize with a Digital Hammer (Palgrave MacMillan, 2015), Fictional Games: A Philosophy of Worldbuilding and Imaginary Play (Bloomsbury, 2022), The Clouds: An Experiment in Theory-Fiction (Routledge, 2023), Il videogioco del mondo. Istruzioni per l'uso (Timeo, 2024).